Adding the sculpture to a panoramic image

Today I’ve been working on adding many different A-Frame components to the panoramic image I shot of my studio. First, I created a new .pug file combining the terrain-model component by Ben Pyrik with the studio panorama: doctype html html head meta(charset=’utf-8′) title A-Frame Terrain Model Component with Panoramic background meta(name=’description’, content=’A-Frame Terrain Model Component with Panoramic background’) script(src=’build.js’) […]

Adding Browserify to the project

When looking at both the HeightGrid Component by andreasplesch and the Terrain Model Component by bryik I noticed that both referenced a project called Browserify. Browserify lets you require(‘modules’) in the browser by bundling up all of your dependencies. In other words, you can use Browserify to include lots of different JavaScript components and package them up into one JavaScript file that can then […]

Google Pixel, Making a Screen Recording of Dietrich Ayala’s AR Demo, Google Cardboard partial win

Ok @googlepixel and @googlevr let's see what you are made of. — Joel Gethin Lewis (@JoelGethinLewis) October 24, 2016 Today my Google Pixel arrived in the post, along with a pair of Google Cardboard. I’ve also got a Google Daydream on order, but it looks like it will arrive too late to be useful for user […]

Starting out with p5.js

I’ve used Processing for many years, but never the more recent Javascript version created by Lauren McCarthy, p5.js. The tutorials seem like a logical place to start, so lets begin with “Hello p5.js”. The video is super fun! Lauren and Dan make a great team. Most exciting of all is that the video is interactive […]